US Air Force

Nimbus Design System

Built and launched a design system for the Air Force's Puckboard platform to make onboarding faster and product work more consistent.

Overview

Client

US Air Force

Role

Product designer

Timeline

2024

Team

Design, engineering, product, and platform stakeholders

Focus areas

Design systemsDocumentationPlatform

Problem

Teams were solving the same interface problems in different ways.

Puckboard needed a shared language for components, interaction patterns, documentation and scalability. Without a reusable system, designers and engineers spent extra time rebuilding decisions that should have been dependable product infrastructure which led to increasing tech debt.

Process

How the work moved from ambiguity to direction

1

Audited the product surface

Mapped repeated patterns, inconsistent states, accessibility risks, and the places where teams were already improvising local solutions.

2

Prioritized foundational components

Focused the first release on the elements that appeared most often and carried the most interaction complexity.

3

Documented usage guidance

Created practical guidance that helped teams choose the right component, understand states, and ship with less back-and-forth.

Iterations

What changed as the team learned

Before

Component work lived in scattered files

Design decisions were difficult to trace, which made it harder for new teammates to understand what was current.

Created a central reference point

Design system issues I identified: limited color styles, inconsistent button patterns, reused badges, and missing component guidance.
Product surface issues I audited: competing visual hierarchy, inconsistent spacing, mixed date displays, and unclear content priority.

After

The system became a product team workflow

Components, documentation, and contribution expectations were packaged together so adoption felt practical.

Reduced repeated design decisions

Design principle

Design systems are for the people

A strong design system is more than a component library. It gives teams a shared foundation for working faster, making clearer decisions, and creating more consistent experiences for users.

Nimbus brought patterns, styles, components, documentation, and design tokens into one source of truth. By pairing primitives like blue/700 with semantic tokens like brand-primary/background, designers and engineers could speak the same language and apply the system with more confidence.

Challenge

Turning broad feedback into focused decisions

This project came with a steep learning curve, especially as we brought the full design team into the process. With a two-month timeline and varying feedback across the team, we shifted from broad walkthroughs to focused 1:1 feedback sessions. This helped us gather more actionable input, prioritize decisions based on impact, and keep the system moving forward while ensuring Nimbus reflected the needs of the people using it.

Documentation

Creating a shared source of truth for every teammate

Documenting component decisions from design through development

To support adoption and cross-functional alignment, we created documentation that served as the source of truth for designers, developers, and new team members.

I owned the Confluence documentation and broke down each component's anatomy, states, usage guidance, and descriptions. This helped clarify how components should be used, reduced ambiguity during handoff, and made it easier for new designers to onboard into the system with confidence.

Developer-ready component specifications supported clearer implementation and handoff.
Confluence documentation covered anatomy, states, usage, and component guidance.

Rollout

Building confidence through hands-on onboarding

Helping designers learn Nimbus by using it

Because Nimbus introduced a significant shift in how our team designed, rollout was just as important as the system itself. To support adoption, we led an interactive onboarding session for the full design team, including a Figma playground where designers could explore the new components by recreating existing product pages.

We also hosted office hours and Q&A sessions to answer questions, gather feedback, and help the team feel confident using the system in their day-to-day work.

The rollout presentation introduced the system, its principles, and new team workflows.
A hands-on Figma playground gave designers space to learn the components by using them.

Impact

Results and signals

4 → 1 day

Design turnaround

Reduced the time needed to move design work through the system.

357 → 73

Components

Consolidated the system into 700 variants and more than 1,400 supported combinations.

469 → 73

Icons

Reduced duplication and made icon selection easier across the product.

Light + dark

Accessible themes

Delivered full accessibility in both light mode and dark mode.

Feedback from a teammate after adopting Nimbus in their product workflow.
A team shoutout recognizing the collaboration and impact behind the system.

Additional outcomes

Strengthening the system around the components

Reorganized the Figma file structure and helped persuade leadership to upgrade to Enterprise for analytics.
Added hover, selected, focus, disabled, and error states.
Decreased the component detachment rate.
Delivered full accessibility in light mode and dark mode.

Looking ahead

What I would do with more time

I would establish a recurring contribution and governance cadence, use Enterprise analytics to measure component adoption and detachment, and continue partnering with engineers to track accessibility and implementation quality over time. This would help Nimbus keep evolving with the product while preserving the clarity and trust the team had built together.

Learnings & Reflection

Building confidence through systems thinking

Building Nimbus helped me grow beyond individual screen design and think more deeply about scalable systems. I gained a stronger understanding of how components, variants, properties, and tokens can improve consistency, flexibility, and efficiency across a product.

This project also strengthened my confidence in navigating ambiguity. With a tight two-month timeline, I had to learn quickly, apply new concepts in real time, prioritize feedback, and make decisions that balanced quality with momentum. It showed me how impactful design systems can be when they are built not just for consistency, but to help teams work better together.

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